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MINECRAFT RESOURCE TRANSLATIONS

uncap render distance

将最大渲染距离提高至 512 个区块

utility
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项目介绍

Raises Minecraft’s render distance limit from 32 chunks to 512.

Vanilla caps the client-side render-distance slider at 32 chunks (or 16 on low-RAM installations). Sodium uses the same limit, hardcoding its slider range to setRange(2, 32).

The server has a separate limit as well: ChunkMap.setServerViewDistance() clamps the configured view distance with Mth.clamp(viewDistance, 2, 32). This means that even if you manually set a higher value in options.txt, the integrated or dedicated server will still only send up to 32 chunks.

This mod removes all three limits:

  • Raises the vanilla Options.renderDistance IntRange maximum to 512
  • Raises Sodium’s render-distance slider maximum to 512
  • Raises the ChunkMap server view-distance clamp to 512

As a result, you can set any render distance from 2 to 512 chunks in Sodium’s settings, and singleplayer/LAN worlds will actually load chunks that far away.

Requires Sodium.

Esc/menu behavior and all other video options remain unchanged.

Performance note: Very high render distances—especially 256–512 chunks—can require substantial RAM and CPU resources. Start with a lower value and increase it gradually.

On multiplayer servers, the server must also allow a sufficiently high view distance. The client cannot render chunks that the server does not send.

对照原文

Raises Minecraft’s render distance limit from 32 chunks to 512.

Vanilla caps the client-side render-distance slider at 32 chunks (or 16 on low-RAM installations). Sodium uses the same limit, hardcoding its slider range to setRange(2, 32).

The server has a separate limit as well: ChunkMap.setServerViewDistance() clamps the configured view distance with Mth.clamp(viewDistance, 2, 32). This means that even if you manually set a higher value in options.txt, the integrated or dedicated server will still only send up to 32 chunks.

This mod removes all three limits:

  • Raises the vanilla Options.renderDistance IntRange maximum to 512
  • Raises Sodium’s render-distance slider maximum to 512
  • Raises the ChunkMap server view-distance clamp to 512

As a result, you can set any render distance from 2 to 512 chunks in Sodium’s settings, and singleplayer/LAN worlds will actually load chunks that far away.

Requires Sodium.

Esc/menu behavior and all other video options remain unchanged.

Performance note: Very high render distances—especially 256–512 chunks—can require substantial RAM and CPU resources. Start with a lower value and increase it gradually.

On multiplayer servers, the server must also allow a sufficiently high view distance. The client cannot render chunks that the server does not send.

版本与依赖
版本Minecraft加载器依赖
uncap render distance 1.0.026.2fabricSodium